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Biofeedback accelerates the rehabilitation process
KINAPSYS brings together serious-games, virtual reality and physical therapy techniques.
KINAPSYS is the first rehab-gaming solution developed by and for PTs.
KINAPSYS is the first rehab-gaming tool that provides comprehensive patient care for the functional rehabilitation process. The system is based on playful exercises that have been specifically developed to reach therapeutic goals.
Kinect® sensors developed by Microsoft make setting up the patient’s therapy sessions a quick and streamlined process. The sensor automatically detects the patient’s joints and body parts and transfers the information to the KINAPSYS system, which is then able to dictate a range of suggested exercises to best match the patient’s specific rehabilitation needs. Automatically detects body segments and joints.
The playful aspects of KINAPSYS work to give the patient more involvement in his or her rehabilitation while helping to break down psychological barriers that could otherwise inhibit the process. And the resulting biofeedback works to accelerate the rehabilitation process.
Augmented reality tools (an image of the patient is superimposed on the screen over the goals that are to be met within a specified time) serve to motivate the patient, and allow him or her to make self-corrections. The result is the patient’s increased autonomy.
The PT is able to subtly control and correct a patient’s movements in a passive manner, leaving the avatar on the screen at the same time.
Getting set up with KINAPSYS is easy and fast, and the possibilities for customization are endless.
Furthermore, the system is easily implemented into existing practices.
KINAPSYS provides comprehensive patient care, from the beginning of rehabilitation to the integration of specific movements.
The exercises are divided by body parts (upper limb, spine, lower limb) and the practitioner can adjust the range of motion. Specific protocols are provided for each stage of the rehabilitation process. The PT also has the power to create unique management programs that can be adapted to the needs of each individual patient by choosing among 425 exercises.
Kinapsys is divided into three main parts, all with dedicated aims:
Rehabilitation: Treat pathologies, recover range of motion, reintroduce a function.
Reinforcement: Organize the follow-up of a post-traumatic patient, fitness, develop the cardio-muscular skills, encourage the introduction of physical activities
Specific work: address pathologies frequently seen in physiotherapy, develop new skills for the practitioner: coaching, group session
Rehabilitation work targeting the joints can be used to initiate isolated movements, with the aim of reaching specific range-of-motion goals.
The augmented reality function used in this process allows the patient to see his or her goals right there on the screen, letting them know exactly which range of motion advancements they are striving to reach.
This technique has the dual benefit of monitoring a patient’s progress while motivating them at the same time. If the patient exceeds the range of motion that’s being demanded, they will be immediately notified.
Gesture reprogramming has the goal of making the patient repeat an isolated movement.
The avatar on the screen shows the patient what to do by performing the movement at a pace, speed and range of motion that has been defined in advance by the PT. The patient is then asked to mimic the movements, with onscreen confirmation given immediately for each movement that is performed correctly.
In this way, the patient learns how to control his or her own movements.
Dynamic and functional exercises plunge the patient into a playful universe where he or she will be asked to perform a rehabilitation movement while playing a game.
In this way, the patient’s focus stays on the entertainment of playing a game rather than on the process of the movement itself. The result is that the patient is able to reach his or her rehabilitation goal in a subconscious and fun way.
The movement that is being targeted can then be integrated with the rest of the body’s functionality.
The stretching portion of the system contains exercises to increase functioning of the body’s ligaments and tendons.
The stretching exercises are considered a follow-up to the program’s maintenance and fitness exercises and help to prepare the body to perform other required movements and efforts.
These exercises can be implemented at the beginning or end of a therapy session that focuses on maintenance and fitness goals.
This part of the program targets a patient’s muscular system.
The objective here is to strengthen and increase muscle tone in the upper body, lower body and spinal area. The patient is asked to imitate the movements of the avatar on the screen with equal rhythm and speed.
The practitioner is able to adjust the level of difficulty by adding or removing weights and elastic bands, all of which can be customized along with the difficulty level on the screen to adapt to diverse patient goals.
These exercises target a patient’s cardiovascular capacities.
By using an avatar or immersing the patient into a playful environment, the system prompts the patient to reach new limits of power and speed, which leads to increased muscle skills.
Problems related to the back are the target of this particular set of exercises.
These movements accompany treatments that target the spine in particular, allowing the patient to maintain and increase spinal strength with a goal of treating and preventing pain in the area.
These playful exercises focus on the needs of neurological patients and are divided into categories to target individual problem areas related to memory, logic, attentiveness and visual-spatial issues.
The exercises accomplish two tasks at the same time by simultaneously working on both cognitive and motor skills.
Double-task exercises allow to perform dissociations and coordiantions which are used in daily life.
Working in a group, patients watch an avatar on the screen that performs movements dictated by the PT.
The patients are then filmed by the Kinect system as they imitate the avatar’s movements.
The patient is able to self-correct his or her own movements via the video feedback, and the PT is also able to correct each patient’s movement when necessary.
Once the patient is in position to perform the exercises, his or her joints are automatically detected by KINAPSYS.
There is no calibration or configuration required in advance to get the patient ready for his or her session. In addition, patients can work standing up, sitting or laying down, and with or without additional accessories.
Each patient benefits from having his or her own treatment folder that keeps track of administrative data and the results of each session.
KINAPSYS offers more than 425 customizable exercises that can be adjusted for range of motion over five levels of varying difficulty.
Thanks to the use of avatars and rehab-gaming, KINAPSYS allows patients to benefit from biofeedback during their sessions.
During the therapy, the patient is constantly making self-correcting movements to the avatar on the screen. And the PT can also intervene at will during a session to modify the parameters of an exercise or correct the movements of the patient.
At the end of each session, KINAPSYS presents the results of each exercise in the form of a graph. The patient’s scores are displayed in thirds to show the phases of learning, mastery and exhaustion.
The results of these scores are saved alongside a photo of the patient performing the exercises. Keeping track of results in this way and watching them evolve over time makes it easy to show the patient his or her progress, all the while increasing motivation.
The patient, the individual PT and the practice overall - the entire rehabilitation network, in other words – are all able to reap the benefits of this system.
The use of KINAPSYS offers many benefits when it comes to obtaining rehabilitation goals.
Through the use of augmented reality, an avatar and a playful interface, KINAPSYS offers the patient a complete support system. The system allows the patient’s progress to be tracked from beginning to end with the aim of the gradual reintegration of body functions. As a result, total autonomy for the patient becomes possible.
KINAPSYS offers comprehensive rehabilitation.
KINAPSYS offers rehabilitation exercises that are both motivating and engaging for patients of all ages and conditions. By incorporating virtual or augmented reality and visual feedback, the patient’s progress is accelerated thanks to the impact on neuro-motor reprogramming.
Designed for use by the entire body, KINAPSYS allows for exercises that target specific areas with the utlimate goal of integrating those movements into overall body performance.
KINAPSYS offers successful rehabilitation.
KINAPSYS brings advanced technology to the practice that is both easily integrated and non-disrupting to existing operations.
The system is unobtrusive and the effectiveness of the methods used have been scientifically recognized. The system also allows for a new and improved rehabilitation support system.
KINAPSYS offers adapted rehabilitation.
We offer two packages for integrating KINAPSYS into your practice, with each allowing full access to the system.
All you need to get set up with our Premium Package is an electrical outlet to plug into. We provide the touchscreen and computer that come on a mobile cart, making it easy to transport the system wherever you plan to use it. All of the materials are assembled in our workshops, and the software comes pre-installed and configured, too.
The A La Carte Package gives you the freedom of choosing the best options for integrating KINAPSYS into your practice. You’ll receive Kinect V2 with the KINAPSYS software ready to install on the computer station of your choice.* We can suggest a wide variety of configurations, too, depending on the needs and constraints of your practice.
E-Learning is included with Kinapsys. The E-Learning includes an introduction to how to use the software and it is always available.
Exchanging with other practicionners and our trainers offers an occasion to share experiences.
Presence training allows to improve the use of Kinpasys in a practice through practical situations. This training takes place for a day at various dates.Download the detailled program (only French language)
For any inquiries, you can contact RM Ingénierie by telephone on +33 (0) 5.65.76.03.36 (only French spoken) or simply fill out the form below:
For 30 years, RM Ingénierie has been developing management software for medical and paramedical practices as well as developing solutions for the analysis and rehabilitation of movements.
On any given day in France, more than 38,000 practitioners are using our software as part of their work day. Our company provides a help line that’s available to customers six days a week. We have 10 regional offices and authorized distributors throughout France.
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